Final Product!!!
Here’s my final product of my object compared to the original:
Maya:
Textured:

Original:
And my feelings about the modeling I have done: “I could have done better…”
*sigh*
Anyways, let me show you some parts of the original object V.S what I have modeled:
Maya:
Original:
Maya:
Original:
Maya:
Original:
Overall, it is a “ok la” feel, though I am not very satisfied. (But my eyes are tired too…)
The BIG mistake that I made is that, I did not extrude it well. See those little torn off look at the finished model? It actually made the whole gun looked weird, and this is actually what happened when I was doing my cardboard.(previous posts) I found out that the lines/vertexes of my model went completely astray!!! Which is why it gave a worn off look.
I also just found out that my gun looks a bit longer than the original!!! (haha, shows that my eyes are getting old…T_T)
After finishing my model, there are some things take note of when I model the next time:
- Do not extrude carelessly
- When using Vertexes, do not do it on the perspective view(it made me chose the wrong vertex!!!)
- Even though using ‘add edge ring’ tool is very powerful, do not do overboard(My eyes are popping out with all these lines)
And that is all for this project ^_^








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