3DSFX project 2!!!!

July 10, 2012 at 2:26 pm (Uncategorized)

This subject is coming into an end, that is so sad!!!! T_T I really had a great time doing this subject, making effects and filming together with everyone. (Lots of bloopers!!!)

And one thing that I have learnt while doing this project two for this subject:

….I can’t be an actress…(because I laugh too much, hahaha)

Anyways, back to the project, all I really want to say is that, I had a fantastic time doing this project….that’s it….

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SOOOOOooooo, let me tell you about the effects that I have done for this project:

Effect 1:

Menu Panel – This is where Sean, the MC, stood in front of the court, offing the selection rings on the players.

This was done using two solids and then feathering them, so as to achieve the HUD-like appearance when the effect ‘Glow’, was added to it. The words are simply text and some words are in red, so when the glow effect was placed, the words will be dulled, showing that it is unselected. The ripple effect was also added, to show that there is a change when Sean clicks on the option button.

Effect 2:

MC Teleports – This is where Sean will teleport out of the court after he had thrown the ball.

Ahhhh I really had a hard time masking Sean out cause he moved too much T_T, and if you look carefully, you will see that a taxi suddenly popped out of nowhere at the background due to the masking…(The moving background was not taken into consideration…) After the masking, the effect ‘CC Griddler’ was added to show that Sean was ‘taken’ by the teleportation rings, before dispersing into particles added at the end.

Effect 3:

Portal – The portal has three parts. The first being that I, the one making the portal, will have glowing hands, to show that I am making a portal. Next, Wee Meng, the one running into the portal, will realize that there is a portal in front of him and disappear into the portal. The last part is the same as the first part, where I will have the glowing hands again to shift the portal to another spot, along with the portal’s light, to show that it is there.

The glowing hands was simply made by putting the effect ‘Glow’ on the video itself, and then by rotobrushing the hands out. The portal, on the other hand, was very troublesome. As there was no tutorial for me to go through, I had to come up with my own. Three solids were created, one to be a main circle for the portal, while the other two were to be the inner portal, to make it so that the portal is actually very deep.(Something like that) After which, the effect ‘CC Light Rays’ is added to make the portal more believable.

Effect 4:

The binding effect’s story board is together with the portal storyboard

Binding Rings – This is the part where I will bind Wee Meng and Timothy with rings to prevent them from getting the ball.

This was simply made by creating a solid and adding the effect ‘Ellipse’, this will then create a ring. I then simply track-motioned it so that it will follow them. (It was hard to track motion them as they moved a lot, the track motion was unable to move as fast, so it tend to move out of point when I tried to track it…tracked almost a lot of times…)

Effect 5:

There was no need of a storyboard for this, I just needed an image that’s all

Scoreboard – The scoreboard will be shown whenever the players had scored.

First, the scoreboard (Made by Timothy) was made from photoshop, it was then placed in After Effect. Then, using the ‘Color Key’, the black background is removed and the ‘Glow’ and ‘Wave Wrap’ to make it HUD-like.

Effect 6:

There was no need for a storyboard for this as well.

Overlay Transition – Called overlay transition, as there are no other names for it. This effect (Sort of) is to show how the time had past, and that one team has been scoring all the way, while the other team has not.

All of this was done by masking and feathering the videos that I needed. This includes the HUD scoreboard as well. (The song used was ‘Dogfight’ from Initial D, by MOVE)

And here’s the Final Video:

Actors and Actresses: Ruida, Wee Meng, Timothy, Hui Jia, Sean, Wayne, Darren and of course, me!

Compiled by: Ruida, Wee Meng and Timothy

Things that I had learnt:

One thing for sure, camera angles needed to be taken into high consideration! If not, things like the moving background will destroy any impact that your effect, for sure. (Like my teleportation part…stupid taxi…)

Also, next time, I will definitely panned the camera slowly, unlike what was done in my portal part, it was moving too fast, so when I time-freeze it, the background was blurred. I know what are you thinking: “Why didn’t you just don’t move the camera?” The thing is, I wished for it to be more realistic…(That’s the only reason, perhaps there were other ways, but I am not that skilled yet) To add on, this actually makes me thing about, what if Wee Meng, (the one disappearing into the portal) had moved more slowly? I wonder if I could actually fast forward him in After Effects if he did so…this would also make him easier to be masked out, as some parts was hard to masked out due to the bluriness, also, the camera could also be moved more freely, instead of me just time-freezing the video…*Gets into a thinking pose* Maybe I should try it out…

A Short Reflection:

Overall, it was a very taxing project…mostly to do with all the masking haha, but it was enjoyable of course, I had lots of fun doing all of these filming! (As well as getting sunburnt because of it…T_T) I am glad that I got to learn how to use After Effects! Will be secretly filming by myself when I had the time *Evil Laugh*

And That’s all Folks! Thank you for taking your time reading such a long post, this will probably be my last post as this is the last project for 3D!

SAYONARA! *Pops fireworks*

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